Friday, March 8, 2013

Towelfight 2: The Monocle of Destiny, un& # 8217;avventura in stile Zelda& # 8230;o quasi!

Towelfight 2: The Monocle of Destiny is a game really atypical. It's a & # 8217; old school adventure, which certainly has an interesting premise and that can stand out all # & 8217; stage inside the App Store.

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Towelfight 2: The Monocle of Destiny Butterscotch Shenanigans, LLC Category: Games

In Towelfight 2: The Monocle of Destiny we will follow the story of Hardik, a man who suddenly gets sucked into an alternate dimension where fights between the deities are causing havoc. We will be armed with a monocle, thanks to which we will have the opportunity to shoot, like in most classic bomberman. The story behind the title is really absurd and the player will be catapulted into these worlds that follow each other to compartmentalize, while the dialogues that take place we will screen some & # 8217; understand the why of it all.

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Just to understand the game mechanics, we can talk about this Towelfight 2: The Monocle of Destiny, as if it were a game similar to the classic adventures of Legend of Zelda, though of course the comparison is to be taken with due caution. As mentioned earlier, 8217; # & adventure consists of various stages, or rather panes or rooms, all linked together. Through a d-pad on the left side of the screen will move the character, while with the d-pad on the right will activate the fire. Seen in these terms seem almost to have in your hands a classic shooter at 360°. On-screen enemies, once killed, let fall of coins, which we will collect and that we can then use to purchase weapons and items. The health of our character, as in already called Zelda, is measured in hearts, and just like in the adventures of Link will occasionally extra hearts you can pick up.

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Before you can access the following areas we will have to get rid of all the enemies present in the screen, so as to open doors along the walls of the stage, so that we will lose the most time to shoot with our Monocle. This system will allow to advance easily in the vast game map, while a handy GPS that will end up in one of the first rooms, indicates the points of the map to move.

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Controls, as already anticipated poc 8217; # & indeed are really simple and intuitive and respond well to the input. The two virtual pad placement, unfortunately, is not among the happiest because they could be used more conveniently if seats on the lower part of the screen. This discomfort in commands you feel even more in iPAd version, where it's really inconvenient to hold the device to the controls.

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The title has a cost of $ 2,69€ and is available directly at this address .



Source From IosDroid.net

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